Kraftzone World (1.3.x and 1.4.x)
This map will now have a worldborder on it, as shown in the picture with the big red circle... reason for this is mainly due to keeping a more sane and easily maintainable file sizes for the map and the rendered tiles of the map.. which were growing past 18gb+ combined and 800,000+ worth files. The benefit is that more regular offsite backups, and public map viewing will be possible again, that and you get to play on this map again aswel as having more worlds added to the server (survival only map being one of the new worlds)
- Everything that is outside of this border (redcircle) will be deleted in roughly 3weeks or sooner depending on how quickly all towns/buildings that are good enough to keep, are moved inside the world border circle.
- Chestshops in this world will no longer work, gaining money in this world will be prevented
- This oldmap now has a seperate inventory system, both for survival and creative modes.
- You can create your town again in this old map should you wish (though I don't recommend it for now)
- This map will not have anti-xray, you are allowed to xray on this oldmap as the separate inventory system and gaining money from it should be prevented.
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Any attempts undermine the new survival only map will result in punishment. Trying to bypass restrictions on gaining money or smuggling items into the survival only map and its separated inventory system will not be tolerated. -
If you do find such glitches and possible money gaining exploits please do let me know as the goal is to keep the new map strictly survival only and as legitimate play as possible.For now everything is protected, the only way you can get build/destroy perms on the old map is by getting a WorldGuard region with your name (or anyone else's name that you want to allow build/destroy rights) on , some of you might already have WG regions in the form on sponges, though sponges in the old map will be wiped out eventually as there was 1000's of them.
In order to get back to the old map priority will be given in this order:
1- Those with a buildings/ towns that are outside of the new worldborder circle.
2- Donators with creative who want to go back to the old map.
3- Donators/Members with towns.
4- Everyone else.
At a later point in time when the old map is adequately WG region protected for old towns and buildings etc, ...then _global_ build/destroy permissions will be lifted and everyone will be able to visit the map and build/destroy outside of WG regions/towns.
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New staff positions....I will be looking for more active staff and support with competent WorldGuard knowledge to help with this process so everyone is happy sooner. This means that yes I am looking for new staff though you need to make sure you know how to install minecraft mods, the biggest must is
http://kraftzone.tk/wecui - Have gained member rank on the server
- Good knowledge of plugins such as Worldguard, Essentials, quick to learn.
- Pleasant attitude, friendly as possible always ready to help.
- Good at building and have ideas to improve server.
- Can work on own initiative.-
Does not have a past record of annoying others.
Read the staff application board, post a bump to an old staff app if you think you still qualify or otherwise send me a pm with usual staff application info directly to me.