Show Posts - Razgriz666
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Messages - Razgriz666

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1
General Discussions / Re: Portable Minecraft v1.40
« on: March 15, 2015, 10:12:42 pm »
how to make the system allocte more memory to this?

2
General Discussions / Re: Portable Minecraft v1.40
« on: August 24, 2014, 09:40:16 pm »
If bukkit is not a plugin, then what is it?

3
General Discussions / Re: Portable Minecraft v1.40
« on: August 23, 2014, 06:50:46 pm »
I'm back with more annoying questions for you...

is there a way to add plugins to 1.36(like bukkit and autocraft)?

4
General Discussions / Re: Portable Minecraft v1.40
« on: July 30, 2014, 11:40:48 pm »
well, then, you can just open it and change the specified file

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General Discussions / Re: Portable Minecraft v1.40
« on: July 30, 2014, 07:14:07 pm »
If you were to run a .jar file through a file converter, you could turn it into a .zip file. then its as easy as finding the file named 'steve' in the entities and replacing that with the skin of your choice... the catch is that you have to rename your chosen file 'steve'

then you co back to the file converter and reconvert the .zip file into a .jar file... the next time you get on, you should be in your chosen skin.


I MAKE NO GUARANTEES!!!! THIS IS ONLY A THEORY AS TO HOW TO DO IT!!!!
If someone would like to try, then the file converter I recommend is www.convertfiles.com. I have been using their services for years, and they have never let me down.

6
General Discussions / Re: Portable Minecraft v1.40
« on: July 30, 2014, 05:36:57 am »
So, breaking the game is pretty much the only option?

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General Discussions / Re: Portable Minecraft v1.40
« on: July 30, 2014, 03:41:54 am »
And is there a way to change my skin, or should i just break the game trying?

8
General Discussions / Re: Portable Minecraft v1.40
« on: July 30, 2014, 12:05:14 am »
Okay... I've gone and gotten all the mods from that list that I want...

Now, I'm going to repeat one of the questions I asked earlier: how do you use the worldedit thingy???? I have a whole bunch of schematics ready to go, I just don't know where to put them or how to get them into my game once I do...and is there a way to change ones skin in this thing?

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General Discussions / Re: Portable Minecraft v1.40
« on: July 29, 2014, 12:49:38 am »
So, basically it'll take either a .jar or litemod file?

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General Discussions / Re: Portable Minecraft v1.40
« on: July 29, 2014, 12:30:33 am »
sooooo... in all technicality, the fact that the evilcraft mod has a green box next to it doesn't mean it is in the mods folder, and will have to be downloaded and placed there myself? and can a mod with a red box be put in the folder and expected to run?

11
General Discussions / Re: Portable Minecraft v1.40
« on: July 28, 2014, 10:02:31 pm »
Are all of the mods that are in green on the mods list just the ones that are available, or are they already put on for use?

12
General Discussions / Re: Portable Minecraft v1.40
« on: July 19, 2014, 01:32:01 am »
how do I get the Not Enough Items mod, or any other mod not already included? I can see several mods I would like to have, but I am not exactly sure how to obtain them...

13
General Discussions / Re: Portable Minecraft v1.40
« on: July 18, 2014, 10:46:57 pm »
I don't need to download java portable or anything like that?Sorry to pester you, but the contents of this folder look nothing like the one from my v1.11 folder, so I am more than a little curious.

14
General Discussions / Re: Portable Minecraft v1.40
« on: July 18, 2014, 02:46:37 pm »
Okay, I just downloaded the .zip thingy and extracted the contents to a folder, is there anything else I need to get?

15
General Discussions / Re: Portable Minecraft v1.40
« on: July 18, 2014, 03:26:04 am »
I have v1.11, and I was wondering a few things...

1.how do you use the worldeditcui thing?(exact directions for this would be preferable)

2.Is there a way to change my skin?

3.Is there a way to get mods for this version, or do I need one of the newer versions for that?

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