Our Dead Economy.
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Author Topic: Our Dead Economy.  (Read 14415 times)

narutoitachi152

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Our Dead Economy.
« on: December 31, 2012, 12:32:07 am »
Lets face it. The economy on Kraftzone is pushed off the fiscal cliff. We need to seriously revamp it.

Let us take a look at the causes-

1. X-Ray. No registered person should be running around in full enchanted diamond armor with an emerald house and gold walkway.
2. Job Exploits. It's just way too easy to make money with the current settings.
3. Donators. Yes. You people who paid money for creative mode. It's meant for you, and you only. Not to be hand out and sell dirt cheap.

Now lets seriously fix it!

1. We need an anti-xray plugin! Stop whining you xrayers. It's still a crime.
2. We need to lower the money amounts of certain materials.
3. Come up with a fiscal policy that should include "giving out these items equals automatic revocation of your donator privileges"
4. The towns, nations, warps, and spawners need to cost more or be limited.

In more details-

1. I feel the towns should cost somewhere around 80k and can only be created by members and above.
2. Nations should cost 2.5m. they're nations, not just an add-on to your town. Too many nations exist with just one town in it.
3. Warps should be 50k and spawners should be 100k.
« Last Edit: December 31, 2012, 12:35:29 am by narutoitachi152 »
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CopyableCougar4

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Re: Our Dead Economy.
« Reply #1 on: December 31, 2012, 12:37:05 am »
Use contractionary fiscal policy.

Raise Taxes (town and nation upkeep)

Lower Government Spending (i.e. lower money for voting, donators not giving stuff out for free)

Along with what Narutoitachi152 said.

That is all.
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LunarBrick

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Re: Our Dead Economy.
« Reply #2 on: December 31, 2012, 12:38:12 am »
Agreed, but not sure about the prices.
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bluedudex2

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Re: Our Dead Economy.
« Reply #3 on: December 31, 2012, 12:41:19 am »
i think the prices are fair, since almost everyone has 5 mil
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Pepsi87

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Re: Our Dead Economy.
« Reply #4 on: December 31, 2012, 12:43:44 am »
Minor fix- EVERYTHING SHULD B FREE
I cant really build anything.

bluedudex2

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Re: Our Dead Economy.
« Reply #5 on: December 31, 2012, 12:47:43 am »
we should also (in the admin shop)lower sold prices so people with tons of one item cant go in admin shop and just sell tons of crap to get alot of money, I, when i was registered i sold all my diamonds at admin shop and i was able to make a town and put 100k in the town bank to start off.
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Thecyberhedgehog

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Re: Our Dead Economy.
« Reply #6 on: December 31, 2012, 12:54:54 am »
Minor fix- EVERYTHING SHULD B FREE
I agree xD

Koolio

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Re: Our Dead Economy.
« Reply #7 on: December 31, 2012, 01:37:01 am »
Pretty much agree with naruto.. though none of the actual economy pricing changes will take effect for a while, because they are simply not decided yet.

Anyway here is some more stuff....

Existing and future players wanting to get [Member] rank will all be required to register on the forum (it will be tied in with the "http://kraftzone.tk/forum/server.php" (that url will be changing) things like voting,playtime and other ingame stats will be on the website and in your own ingame player profile.

Spawner purchasing will be more restricted to only town mayors. A bigger and better public mobarena will be added (similar to pigpit) only in the main world, to move away from all custom grinders... you are free to build mob grinders around 'found' spawners in the wild.. but being able to buy 2,4,8+ mob spawners is going.

Only [Members] will be allowed to create a town, and more pruning of inactive players and towns will likely be removed over 2-3months unless you have provided adequate notice.

Some form of anti-xray monitor will be put in place (most likely this plugin , you can read about it: http://dev.bukkit.org/server-mods/anti-x-ray/)

Jobs will get an adjustment to the highest possible level cap, lowered payment rates, removed and/or more easily exploitable jobs nerfed.

Owning a Nation will require an additional requirement, you will need to make a thread in Towns board (http://kraftzone.tk/forum/index.php?board=17.0)  and have the signature of 3 other members who are in a town (doesn't have to be your own) agreeing to support your kingdom request.
« Last Edit: December 31, 2012, 01:43:08 am by Koolio »

Thecyberhedgehog

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Re: Our Dead Economy.
« Reply #8 on: December 31, 2012, 01:59:20 am »
Pretty much agree with naruto.. though none of the actual economy pricing changes will take effect for a while, because they are simply not decided yet.
Spawner purchasing will be more restricted to only town mayors. A bigger and better public mobarena will be added (similar to pigpit) only in the main world, to move away from all custom grinders... you are free to build mob grinders around 'found' spawners in the wild.. but being able to buy 2,4,8+ mob spawners is going.
But what about donators and town assistants. Im not the town owner but I use my spawners plenty.

jp123loz

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Re: Our Dead Economy.
« Reply #9 on: December 31, 2012, 02:27:00 am »
I'm really glad this topic's been brought up

HappyToe12

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Re: Our Dead Economy.
« Reply #10 on: December 31, 2012, 03:23:58 am »
So every single grinder that has been made will be deleted?
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CopyableCougar4

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Re: Our Dead Economy.
« Reply #11 on: December 31, 2012, 03:28:49 am »
So every single grinder that has been made will be deleted?
No, i think Koolio's saying that from now on spawner purchasing will be limited.. i don't think it will affect past purchases.
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bluedudex2

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Re: Our Dead Economy.
« Reply #12 on: December 31, 2012, 05:45:48 am »
these changes pleases me, also thecyberhedgehog brings a good put about donators but if we work that in like tier 2 or 3 then people will start donating or complaining and there will be no point to that hm the possibility...
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~Sly

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Re: Our Dead Economy.
« Reply #13 on: December 31, 2012, 06:48:07 am »
Further going into the idea brought up by Koolio;

The spladdition (not really a split, more of an addition) of KraftZone into Premium and NonPremium servers.

All these suggested changes could take effect on the Premium server, whilst the NP server stays the same as KraftZone is now.

bluedudex2

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Re: Our Dead Economy.
« Reply #14 on: December 31, 2012, 07:37:17 am »
and support on premium and and staff on non premium :D
Playing games for the graphics is like watching p0rn for the story