hey thank you very much, Koolio!!
your custom shader packs into.
i read YOUR shader packs. My shader packs? I have no shader packs. Isn´t it correct that the shaderpack is in this file: ShadersMod-v2.4.11mc1.8.jar ?
it will open the folder you need to add your custom shader packs into.
and which folder will be opened? Is the folder not created after the drag&drop-process endet? Do i have to start minecraft?
This is not something you need to do, it is the alternative method that only works in certain situations, ie you already have a 'tweakmod' installed, such as Forge, which will then load the extracted shadersmod from the /mods/ folder.
If you open "<launchfolder>/versions/1.8-ShadersMod2.4.11/1.8-ShadersMod2.4.11.json" you should see some lines in green that look very similar to this:
{
"id": "1.8-LiteLoader",
"time": "2014-05-14T18:29:23+01:00",
"releaseTime": "2014-05-14T18:29:23+01:00",
"type": "release",
"minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${assets_root} --assetIndex ${assets_index_name} --uuid ${auth_uuid} --accessToken ${auth_access_token} --userProperties ${user_properties} --userType ${user_type} --tweakClass com.mumfrey.liteloader.launch.LiteLoaderTweaker --tweakClass shadersmod.launch.SMCTweaker",
"libraries": [
{
"name": "shadersmodcore:ShadersModCore:2.4.11mc1.8"
},
{
"name": "com.mumfrey:liteloader:1.8",
"url": "http://dl.liteloader.com/versions/"
},
You will need to copy those lines in green, into your own custom mcversion .json file
even if i have installed Forge or Liteloader? What i am trying to do is using your 1.8-Liteloaderversion and update it to the newest shadermodversion: ShadersMod-v2.4.11mc1.8.jar
Because if i know how that works i can easily make a Optifine+Shadermodversion out of your(shadermodupdated) 1.8-LiteLoader-Version:
1. downlaod in MinecraftLauncher>1.8-Liteloader
2. delete the KZMinecraftLauncher\versions\1.8-folder
3. rename "KZMinecraft\versions\1.8-Liteloader" to "KZMinecraft\versions\1.8"
4. rename "KZMinecraft\versions\1.8\1.8.1-natives" to "KZMinecraft\versions\1.8\1.8-natives"
5. copy a clean original 1.8.jar into KZMinecraft\versions\1.8
6. rename "KZMinecraft\versions\1.8\1.8-LiteLoader.json" to "KZMinecraft\versions\1.8\1.8.json"
..so i will in the end have a 1.8+Liteloader+Optifine+actualShadersmod but without TMI, etc.
You can try selecting a custom 1.8 version here aswel, the installer should just add the relavent lines to the library files it installs and any tweakclass, it is ofc always better to install to a base version that has no custom changes and make sure that works and runs first.
So first step is to copy the KZMinecraft\libraries-folder to %appdata%\.Minecraft-folder (before deleting the original). And then making the drag & drop-process.
I have found out, that in %appdata%\.minecraft\libaries there is a folder called "shadersmodcore". In your KZMinecraft\libaries\-folder, there isn´t such an folder. But shadermod is installed and working as you know. That is a thing i don´t understand.
important thing to note about using mod installer this way, when it is asking for the base version, make sure that is a vanilla base minecraft version.. ie you haven't edited the .json file or used a custom one.
hmm, but i need lite-loader for one version. And i don´t know how to make it. So the drag&drop-thing isn´t possible for me. Isn´t there any other way to update the shaders mod?
btw there is a bug with installing 1.8.3 from the [Minecraft Releases] you might need install it, try launch, it will attempt to download extra library files but fail to launch, uninstall 1.8.3 from the [Minecraft Releases] and download it again.. should work after that.
thank you. But i will need liteloader & there is no version 1.8.3-Liteloader. I´am dayly pressing the "Check for Updates"-Buttom in the Modpacks-section. But never getting any update in the list. I even never have seen a 1.8.3(clean)-version in the launcher. Or can i copy it from my original-minecraft in .minecraft-folder? Will you make an step by step list, how to use an newer mc-version with your launcher? This would be very useful.
So always keep the base minecraft versions clean, and just make your own copies with different names to avoid confusion.
but that´s a problem, because i don´t know how to install lite-loader & liteloader is needed to use f.e. shader. They are sooo nice and lovely - i never had seen them before. They are not working with my ressourcepack only with faithfull. But for that shaders i will resign of my ressourcepack. I will make 2 versions - one with ressourcepack & one with shader. So i can switch.
But i am using the 1.8(so clean jar). So TMI, etc. (all non TWEAK-Mods are eleminated). And only the json-file is "infected" by other mods. By the way - can i update Optifine by only copying the newest jar-file to: \libraries\optifine\OptiFine\1.x.x_HD_U_xx\OptiFine-1.x.x_HD_U_xx.jar + editing the same name into the json-file?
{
"name": "optifine:OptiFine:1.x.x_HD_U_xx"
},