WorldEdit&Liteloader help
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Author Topic: WorldEdit&Liteloader help  (Read 8075 times)

Kott

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WorldEdit&Liteloader help
« on: June 23, 2014, 04:10:21 pm »
So, i was downloading Liteloader 1.7.2 and WE. they are difficult to find after and it didnt work, at all.
I thought about making a whole new map, and put WE and liteloader in it, but there is map called liteloader 1.7.2 with files with this name:
jame.4728492:fnsjgkwov
and 10 times after that, same code.
But there is a normal file called liteloader, i wondered, if you make a new map and put them in it, does it work then?
Im so confused...im soon giving up
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Sebbacus

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Re: WorldEdit&Liteloader help
« Reply #1 on: June 23, 2014, 04:11:31 pm »
what are you trying to do?
Fire melts ice :P

Kott

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Re: WorldEdit&Liteloader help
« Reply #2 on: June 23, 2014, 04:19:49 pm »
Making WE work. And succé making a mod folder..
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Sebbacus

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Re: WorldEdit&Liteloader help
« Reply #3 on: June 23, 2014, 04:20:27 pm »
what do u need WE for tho?
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Koolio

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Re: WorldEdit&Liteloader help
« Reply #4 on: June 23, 2014, 04:30:42 pm »
You clearly don't know what you are doing, why would you be calling litelaoder a map :S

Anyway, you install forge http://files.minecraftforge.net/


http://kraftzone.net/downloads/liteloader-1.7.2.jar
...download, put in /mods folder

http://www.minecraftforum.net/topic/2171206-172-worldeditcui/
...download, put that in the /mods folder

http://www.minecraftforum.net/topic/2478874-172-worldeditwrapper-use-worldedit-in-single-player/
...download, put that in the /mods folder

the /mods folder is created by forge, anyway to much explaining.

Koolio

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Re: WorldEdit&Liteloader help
« Reply #5 on: June 23, 2014, 04:33:33 pm »
By default liteloader installs the same way as forge, because they both do the same thing (load other mods into minecraft) but in order to use forge and liteloader, they have to be chain linked.

The litelaoder file uploaded to kraftzone can actually be found somewhere in the /libraries/??? folder if you use the official liteloader installer, but its easy to copy it the mods folder, and let forge load it up like a mod.

Kott

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Re: WorldEdit&Liteloader help
« Reply #6 on: June 23, 2014, 09:25:42 pm »
Ok Thanks i'll try tomorrow :-)
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